Chances are that
most of you have seen at least one type of zombie movie whether its tone
tended towards actual horror, like 28 Days Later, comedy, like
Shaun of the Dead, or ruining good things like World War Z.
Given that variety, it's surprising that essentially the entire
zombie genre as we know it today can be traced to one film: George
Romero's Night of the Living Dead. This film established
literally every rule about the modern conception of a zombie, as well
as the modern conception of a zombie apocalypse: they shamble about,
their heads are their only killing zone, they crave human flesh. Even
the idea of a zombie as an exclusively undead creature (as opposed to
voodoo zombies, which are basically brainwashed people) owes its
existence to Night. Night's sequel, Dawn of
the Dead, went even further, exploring the breakdown of society
and government in the aftermath of a zombie outbreak, and codified
basically all of the tropes you usually see in zombie apocalypse
movies. Hence, it's easy to see why Night and Dawn are
undisputed classics, even though the effects in Dawn have aged
about as well as DOMA.
TOPICAL! |
But recently, I
watched Day of the Dead, the sequel to Night and Dawn.
It's not usually held up as the same level of classic as Night and
Dawn, and it's typically regarded as a failure. But after
watching it, I think I actually appreciate it more than its
predecessors, although I'm not sure I enjoyed it as much as them.
Stick with me.
Day of the Dead
takes place loosely after the previous two movies in the twilight
hours of humanity. A
scientist puts it best when he explains that they simply don't have
enough ammunition to kill all the zombies now, and that humanity is
now outnumbered almost 400,000 to 1. This scientist heads a research
team dedicated to curing whatever keeps the dead walking, and the
movie follows the team and the soldiers assigned to protect them. As
tensions mount between the civilians and their increasingly unhinged
military overseers, one scientist tries to keep herself and the men
around her from falling into suicidal and homicidal despair.
"Tries" being the operative word. |
Day is
unlike most other zombie apocalypse movies in a number of ways.
Normally, zombie apocalypse movies chronicle the beginning or middle
of a zombie apocalypse: the first outbreaks, the downfall of
government and civil services, the transformation of the cities into
deathtraps. Things are quite clearly about to go to shit or are in
the process of doing so, but there are still plenty of people and
supplies left. See both Dawns of the Dead,
28 Days Later, Shaun
of the Dead, and most Resident
Evil movies for examples.
Or...actually, don't. Nevermind.
But
Day of the Dead takes
place in the waning years of human existence. It's not just that the
zombies outnumber us; there's a pervading undertone of despair, fate,
and futility in Day;
humanity's days are numbered. We have crossed the point of no return,
where no amount of vigorous
breeding, no amount of
headshots, and no amount of rebuilding will bring us back from the
brink. The
main characters of Day
are just as much the walking dead as the shuffling zombies
surrounding the base. In that
way, Day of the Dead
is tonally similar to Children of Men;
it's only a matter of time before the world is devoid of human life.
But where Children of Men is
about a rediscovery of hope, there is no hope to be found in Day
of the Dead. The most
they can hope for is to die in peace, not at the teeth and hands of
the zombies.
And in
this way the movie acts as the culmination of the themes explored in
the previous two Dead
movies. The major theme of
Night of the Living Dead and
Dawn of the Dead is
that humanity is its own worst
enemy. Really, the zombies in all Dead
movies are pretty fucking harmless if you're smart, careful, and
you've got some friends to help you. Most of the deaths in these
movies happen from people being fatally stupid or brash. The deaths
that aren't stupid result from people just not being able to get
along and work together to survive, or from people generally being
shitty to each other: see the endings of Night
and Dawn for that. Day
is unique in that it has almost no stupid deaths. Rather, almost
every death results from the people being on the brink of suicide:
stressed, depressed, broken, and occasionally
insane. And in particular,
the entire climax of Day
happens because a soldier crosses the Despair Event Horizon and lets
the zombies in, desperate to end his
tortured existence.
The
ending is really the only action-packed part of Day,
which is perhaps the biggest departure from the previous movies. It's
much less of an action movie, and much more of a drama. Most of the
running time consists of power struggles and metaphorical Mexican
standoffs between the scientists and the military. The scientists
want to cure the disease or, in the case of the insane leader of the
labcoats, train the zombies to be docile and useful with human flesh
as a reward. The military wants to exterminate all the zombies, and
(by the end of the movie) the scientists as well. But both sides'
goals are unrealistic. As
mentioned before the military doesn't
have nearly enough men or ammunition, and have lost contact with any
other survivors or government
officials that might provide
support. The scientists are working with antiquated equipment and
limited personnel, and one of them has completely lost his grip on
reality.
Bub, on the other hand? He knows what the fuck's up. |
This
constant tension and drama was actually one of the things I liked
most about Day of the Dead.
I can see how some might find the comparative lack of action boring,
but I found the philosophizing and power struggles fascinating and
poignant. The world is ending with a whimper, but the military wants
to go out with a bang, and the scientists don't want to go out at
all. And that interplay and their inability to come together to
assure their mutual survival is the purest expression of the themes
of Romero's movies.
This
is not to say that Day of the Dead is
lacking in gore or action. Actually, it has the best practical zombie
effects I've ever seen, and
I'm still wracking my brain trying to figure out some of them. And
the ending is one long shit-going-to-hell-fest where soldiers get
ripped apart in increasingly, wondrously creative ways. One of the
deaths in this movie disturbed me more than any other movie death
besides that guy who gets
turned into a literal basket case in Looper.
In the final assault, a
soldier's head gets ripped off of his body as he's screaming, and his
voice pitches up into inaudibility. You think it's funny at first,
and then you realize: his god damn vocal chords are being stretched
and torn as his head is pulled away. Even worse: that's actually
what would happen in real life.
But
the zombie gore and death in Day
is used sparingly, and until the ending it comes only in tense
bursts. That's what I enjoyed about Drive's
approach to violence, and it makes the impact of every death in Day
more brutal, especially because
there are almost no people left. The rest of the horror in Day
is purely psychological, as the characters grapple with the
inhumanity of each other and the prospect of being the last humans
alive, slowly dying.
However,
as you've probably gleaned, those aspects also make Day of
the Dead a profoundly depressing
movie. It's a mean
movie. Very few characters have redeeming qualities, and even those
characters have long ago reached their breaking point. If
you ARE looking for just pure zombie killing action, than one of the
other Dead movies is
probably more your style. In addition, there seems to be a very high
incidence of hammy acting, with both the head scientist Dr. Logan and
head soldier Captain Rhodes engaging in glorious ham to ham combat
every second they're on the screen.
But if
you see this movie for one thing besides the zombie effects, see it
for Bub the Trained Zombie. Bub is the pet project of Dr. Logan, a
zombie he's been training to be docile, and Bub shows some vestiges
of his former self, remembering how to use a razor and a gun. Bub
even gets a line of dialogue, the only one ever spoken by a zombie in
Romero's movies. Sherman Howard brings an incredible physical
presence to Bub, and I dare say it may be the finest performance as a
zombie I've ever seen. That seems like faint praise, but when you can
take a shambling corpse and invoke pathos and heartbreak with a
single moan (not to mention making it the most sympathetic character
in the movie), you done good. You done real good.
Bub's
a nice parallel of humanity. In movies like these, everyone likes to
boil the theme down to
“humans are the real monsters”. Sometimes that's true, but in all
Dead movies there are
very good people doing their best to survive in the worst situation
imaginable. Similarly, Day of the Dead
has people being general shitty to each other, but they've been
pushed past their breaking point, and even then some are trying to
keep the group civilized, or at least together. Likewise, the zombies
are unquestionably monsters, but they are neutral animals, acting not
out of malice. And the character of Bub shows that even zombies might
not be the completely mindless force of nature that we think they
are. Hence, I think the real theme of these movies, especially Day
of the Dead, is that humanity is
good and bad, and it's really our inability to work together that
kills us. Unfortunately for us tasty humans, working together is one
thing at which zombies excel.
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