Awwww jyeah, son. Barring Outland,
basically every
movie I've reviewed in this column has been seen as indefensible by a
number of people. But this is a whole other animal. 2001: A
Space Odyssey isn't just a
classic, isn't just a great movie. It's a turning point in the sci-fi
genre. It's a cultural touchstone. It practically created the media
trope of a computer gone mad, and its effects can be felt today, even
down to its production design. Apple based the aesthetics of damn
near every product it's ever released on the clean, sterile white and
black of the Discovery,
and even named the iPod after the globular rides of Bowman and Poole.
2001 is
nebulous, dense, sparing, and does a tango over the line between
style and substance. It asks the biggest questions of all: are we
alone in the universe? Who made us what we are? And where the hell
are we going next?
And what the HELL is a "bush baby"!? |
But
2001 is an odd animal.
Some people love it, and some people hate it, regardless of its
undeniable influence. It's slow as a turtle smeared in molasses, it's
obtuse to the point of trolling the audience, and no explanation is
given for ANYTHING. Sometimes that falls under the “show, don't
tell” rule, as the opening sequence does, and as the ending
arguably does. But sometimes it's just infuriating, such as
(arguably) the ending, and the reason for HAL's freakout.
However,
given its massive cultural impact, a sequel to 2001
would seem ill-advised, especially one that tried to explain the more
trippy aspects of it. That'd be like trying to explain The
Shining.
Ohh....oooohhhhhhhhhhhhhhhhh.... |
But this isn't
merely the product of Hollywood cannibalizing old, beloved properties
for name recognition. You may remember that the late, great Arthur C.
Clarke collaborated with Stanley Kubrick on 2001, and wrote
the accompanying novel. The novel itself is much clearer than the
movie in terms of EVERYTHING, from what happened to David Bowman in
the end, to what made HAL go crazy, to what HAL even stands for. Turns out it's "Heuristically programmed ALgorithmic computer," which means the biggest mystery in 2001 is actually how Arthur C. Clarke thought that was an acronym.
In any case, the time came when Arthur C. Clarke decided to write a book as a sequel to 2001 to incorporate the various scientific discoveries made since the original film was produced. 2010 the book is a sequel to the MOVIE 2001 though, explicitly not the novel. It...gets complicated after that.
In any case, the time came when Arthur C. Clarke decided to write a book as a sequel to 2001 to incorporate the various scientific discoveries made since the original film was produced. 2010 the book is a sequel to the MOVIE 2001 though, explicitly not the novel. It...gets complicated after that.
But nevertheless,
Clarke's novel 2010: Odyssey Two was
well-received, and it became a movie, 2010: The Year We Make
Contact, one which had only the remotest chance of living up to
its predecessor in terms of artistic merit and style. And it doesn't.
Not even close. But it's still a hell of a movie.
Honestly, part of
it is the fact that it DOES attempt to make sense of 2001. The
plot is a nice meta parallel of this: Heywood Floyd, the guy from
2001 who went up to the Space Hilton, took the fall for
whatever the hell you would call the end result of the Discovery
mission. When he learns that the Soviets are going to have a ship
ready to go back to Jupiter before the Americans, he connives his way
onto the Alexei Leonov with the designer of the Discovery
and the designer of HAL to unlock every secret trapped aboard the
abandoned ship, which is slowly but surely on a crash course to Io.
It's
to 2010's
credit that when it does answer 2001's
questions, the answers make sense. And a lot of the answers raise
even more questions, but in the most epic ways.
One thing about the movie that I consider pretty much unimpeachable is 2010's approach to hard sci-fi, starting with the phenomenal production design. You can say what you will about the rest of the film, but god DAMN if this isn't a wonderfully designed movie. The responsibility lies with designer Syd Mead, who also designed every other awesome sci-fi movie you know: Blade Runner, Tron, even Turn A Gundam. And you can see threads of his style on those movies here. The harsh, blocky lines of the Russian spacecraft's interior, the grating, the lighting, the banks and banks of glowing buttons, cramped and mish-mashed but beautifully ugly: this movie practically IS hard sci-fi design, and its influence can be seen into the 90's and 2000's.
Set phasers to "rainbow", men. |
And that extends into the design of the Leonov's exterior and its pods. Where the Discovery's shape is elegantly simple and straightforward, the Leonov's is brutally so. It looks like the designer was like, “Whaddawe need on a spaceship?” and then just went down the hull shoving things onto it. “Engines...*shove*...radiators...*shove*...crew module...aaaand big honkin' radar dish. DONE! Who's up for borscht?”
Max is up for cake. Or pie. He forgets sometimes. |
Now,
I could gush about radiators and borscht all day. But
good designs do not a good movie make. Luckily, 2010 happens to be
wonderfully exciting, action-packed, badass, and refreshingly
pro-science. Heywood, played by Roy Scheider, veers a bit into Mary
Sue territory, constantly calling the Russians on their bad ideas and
generally being a hard-boiled, two-fisted,
not-terribly-scientific-seeming American sonuvagun. But he works, and
is sympathetic as a figure trying to find closure and answers about
his greatest failure.
The
rest of the acting is uniformly good to great, with Jonathan Lithgow,
Bob Balaban, and Helen Mirren rounding out the main cast. Speaking
as someone who thinks that Helen Mirren is STILL one of the sexiest
women in Hollywood, vintage 80's Helen Mirren I would hit like the
fist of an angry god.
I would ignite her like a SWARM OF MONOLITHS--nah. Nah. Nevermind, I got nothing. |
One
of the highlights, though, is a particularly cool and lovable
Jonathan Lithgow as the
sanest and least dysfunctional of the Americans, and his major
bromance with a Russian cosmonaut is adorable. It's a fun,
sympathetic role that I would love to see Lithgow do more often.
Balaban is also wonderfully understated and vulnerable
as the designer/instructor of HAL, and his final conversation with
HAL lets Balaban really bust out with the
acting, and let me tell you...it gets very dusty in here when he has
to say goodbye.
And
speaking of HAL, this movie is remarkable for actually making me feel
sympathetic for the most notorious computer murderer in cinema
history. Not only does it adequately explain why HAL freaked out, but
it gives his character a tear-jerking redemption while raising
poignant questions about the nature of intelligence and emotion.
That redemption is part of one of the most exciting sci-fi endings I've seen, wherein the Leonov
uses the Discovery
as a giant fucking booster rocket to escape the Jovian system. Why do
they have to escape, you ask? Because there's a giant black spot on
Jupiter that's steadily growing and eating the planet. Oh yeah: and
the black spot is entirely MADE UP OF MONOLITHS. It's an incredible
holy shit moment, ranking right up there with anything from the first
movie.
I'm sorry, Dave. I'm afraid I've shat my pants. |
But
2010
is almost nothing like its predecessor in terms of style. And
that is probably one of the reasons why it's so maligned, even though
it excels at doing its own thing. True, both movies are sci-fi, they
deal with the same events, but to
me, 2010
is the Aliens
to 2001's
Alien.
Let
me explain.
A
lot of people like to say that Aliens
is an even better movie than Alien,
or that it's just as good. But
to me, it's a companion movie. It's unfair to say which one is
better, because they belong to different genres and have different
tones. Where Alien
is a horror movie and a sci-fi movie first, Aliens
is a war movie, an action movie, and a damn good one too, with a nice allegorical slant. A primitive
foreign army using psychological warfare goes up against a vastly
better-equipped and more advanced military and sufficiently trounces
them. Hmmmm, where have I heard that before?
Likewise,
2001
is as art-house and acid trippy as it can get, while maintaining a
cold, sterile detachment. It ponders big questions, but it's intent
on making the audience work to understand it, rather than helping its
audience understand. 2010,
meanwhile, is a tense Cold War thriller, an action sci-fi movie that
attempts to answer some of the questions of 2001
while delving more into the human motivations of its characters. It
doesn't try to be 2001,
to its credit, and aims for a different feel and tone: one of
optimistic exploration and daring. Where 2001
was
concerned with humanity's place in the universe at large, and 2010
continues with that theme, it also explores humanity's place with
regard to other humans. It's about how the quest for understanding unites
humanity
even in the darkest of times. It's about how the pursuit of
knowledge, particularly in regards to science, brings even the most
bitter of enemies together. And it's awesome to see a movie made
during Reagan's presidency that shows a bunch of Americans and a
bunch of Russians becoming best space friends, basically realizing
that just because their governments are being dicks doesn't mean they
have to be.
And
while it is basically the appendix for 2001's
crazier parts, it, like 2001,
raises more questions than it answers. In both films, it's not
necessarily the answers to questions that are important, but having
the courage to go out and get them, even if they're about to crash
into Io and you have to hitch a ride with dirty commies to get to
them. Like
the old saying goes, its not the destination, but the journey. Even for its failure to live up to the grandiosity and style of 2001, the journey in 2010
is still pretty sweet. And that's why it's underrated.
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